Play for yourself, and eliminate everyone around you. can win alone, but they can also win with other players. Their victory conditions are different from other players. Each player has a unique victory condition.
Role Count | |
15 | |
12 | |
7 | |
28 | |
62 |
Amnesiac | Follower | Hater | Imitator | Lawyer | Maverick | Opportunist | Pixie | Pursuer | Romantic | Schrodingers Cat | Shaman | Taskinator | Witch
Collector | Cultist | Phantom | Pirate | Provocateur | Revolutionist | Soul Collector | Terrorist | Vector | Vulture | Workaholic
Cursed Soul | Doomsayer | Executioner | Innocent | Jester | Masochist | Seeker
Agitator | Arsonist | Bandit | Blood Knight | Demon | Glitch | Hex Master | Huntsman | Infectious | Jackal | Jinx | Juggernaut | Medusa | Necromancer | Pelican | Pickpocket | PlaguebearerPlague Scientist | Poisoner | Potion Master | Pyromaniac | Serial Killer | Shroud | Stalker | Traitor | Virus | Werewolf | Wraith
Below are settings to make the game more balanced based on your lobby's style of gameplay:
- Minimum Amount of Non- Killing roles
- Set the minimal amount of Non- Killing roles allowed in the round
- Maximum Amount of Non- Killing roles
- Set the max amount of Non- Killing roles allowed in the round
- Minimum Amount of Killing roles
- Set the minimal amount of Killing roles allowed in the round
- Maximum Amount of Killing roles
- Set the max amount of Non- Killing roles allowed in the round
- win together
- : Certain Types will win together
- If a Killing- wins, all Killing- win. If an Evil- wins, all Evil- win
- : will win on their own team (Ex: Arsonist wins alone)
- All win together
- : ALL win together, even if they are Evil, Killing, or Chaos Neutrals
- : Only each Type will win together
- All win together
- : Certain Types will win together